The Beginning

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I’ve decided to start a blog to document the development of this project and to start giving it some exposure. My ultimate goal with Planet Hop, is to create a fun memorable 3D-platformer collectathon in the same vain as many classic games from the early 3D era, such as Spyro The Dragon, Banjo-Kazooie, Mario 64, Croc and so on. Ideally, at the end of this project I would like to see it retailing on multiple platforms but at the minute, it is nothing more than one person making something in Unity in his spare time.

In the not so distant future, I plan on recruiting a small team to work with me on this project and that is one of the reasons I decided to start this blog. I’ve realised now that in order for this project to become a success, not only do I need to make a solid game, but I also need to start making this more public to start generating a following now.

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An image of one of the test areas currently in the tech demo. More in-depth showcases to come…

I plan on posting updates and giving insight into the development and planning process as well as showcasing new updates and features in the near future.

Thank you for reading, and I hope you stick with us through the journey.


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